|
VisuTwin Canvas
C++ 3D Engine — Metal Backend
|
This is the complete list of members for visutwin::canvas::AssetRegistry, including all inherited members.
| addCallback(const std::string &name, HandleEventCallback callback, void *scope=nullptr, bool once=false) | visutwin::canvas::EventHandler | protected |
| AssetRegistry(const std::shared_ptr< ResourceLoader > &resourceLoader) | visutwin::canvas::AssetRegistry | |
| fire(const std::string &name, Args &&... args) | visutwin::canvas::EventHandler | |
| hasEvent(const std::string &name) const | visutwin::canvas::EventHandler | |
| initEventHandler() | visutwin::canvas::EventHandler | |
| list(bool *preloadFilter=nullptr) const | visutwin::canvas::AssetRegistry | |
| off(const std::string &name="", const HandleEventCallback &callback=HandleEventCallback(), void *scope=nullptr) | visutwin::canvas::EventHandler | |
| off(const std::string &name, Callback &&callback, void *scope=nullptr) | visutwin::canvas::EventHandler | inline |
| offByHandle(EventHandle *handle) | visutwin::canvas::EventHandler | |
| on(const std::string &name, HandleEventCallback callback, void *scope=nullptr) | visutwin::canvas::EventHandler | |
| on(const std::string &name, Callback &&callback, void *scope=nullptr) | visutwin::canvas::EventHandler | inline |
| once(const std::string &name, HandleEventCallback callback, void *scope=nullptr) | visutwin::canvas::EventHandler | |
| once(const std::string &name, Callback &&callback, void *scope=nullptr) | visutwin::canvas::EventHandler | inline |
| ~EventHandler()=default | visutwin::canvas::EventHandler | virtual |