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VisuTwin Canvas
C++ 3D Engine — Metal Backend
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#include <framework/bundles/bundleRegistry.h>
Public Member Functions | |
| BundleRegistry (const std::shared_ptr< AssetRegistry > &assetRegistry) | |
Keeps track of which assets are in bundles and loads files from bundles.
Definition at line 17 of file bundleRegistry.h.
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inline |
Definition at line 20 of file bundleRegistry.h.