| _enabled | visutwin::canvas::Component | protected |
| _entity | visutwin::canvas::Component | protected |
| addCallback(const std::string &name, HandleEventCallback callback, void *scope=nullptr, bool once=false) | visutwin::canvas::EventHandler | protected |
| camera() | visutwin::canvas::CameraComponent | inline |
| camera() const | visutwin::canvas::CameraComponent | inline |
| CameraComponent(IComponentSystem *system, Entity *entity) | visutwin::canvas::CameraComponent | |
| cameraFrame() const | visutwin::canvas::CameraComponent | inline |
| cloneFrom(const Component *source) | visutwin::canvas::Component | inlinevirtual |
| Component(IComponentSystem *system, Entity *entity) | visutwin::canvas::Component | explicit |
| dof() const | visutwin::canvas::CameraComponent | inline |
| dof() | visutwin::canvas::CameraComponent | inline |
| dofSceneRenderTarget() const | visutwin::canvas::CameraComponent | inline |
| enabled() const | visutwin::canvas::Component | inlinevirtual |
| ensureTaaPass(const std::shared_ptr< GraphicsDevice > &device, Texture *sourceTexture) | visutwin::canvas::CameraComponent | |
| entity() const | visutwin::canvas::Component | |
| fire(const std::string &name, Args &&... args) | visutwin::canvas::EventHandler | |
| hasEvent(const std::string &name) const | visutwin::canvas::EventHandler | |
| initEventHandler() | visutwin::canvas::EventHandler | |
| initializeComponentData() override | visutwin::canvas::CameraComponent | virtual |
| instances() | visutwin::canvas::CameraComponent | inlinestatic |
| layers() const | visutwin::canvas::CameraComponent | inline |
| off(const std::string &name="", const HandleEventCallback &callback=HandleEventCallback(), void *scope=nullptr) | visutwin::canvas::EventHandler | |
| off(const std::string &name, Callback &&callback, void *scope=nullptr) | visutwin::canvas::EventHandler | inline |
| offByHandle(EventHandle *handle) | visutwin::canvas::EventHandler | |
| on(const std::string &name, HandleEventCallback callback, void *scope=nullptr) | visutwin::canvas::EventHandler | |
| on(const std::string &name, Callback &&callback, void *scope=nullptr) | visutwin::canvas::EventHandler | inline |
| once(const std::string &name, HandleEventCallback callback, void *scope=nullptr) | visutwin::canvas::EventHandler | |
| once(const std::string &name, Callback &&callback, void *scope=nullptr) | visutwin::canvas::EventHandler | inline |
| onDisable() | visutwin::canvas::Component | inlinevirtual |
| onEnable() | visutwin::canvas::Component | inlinevirtual |
| onPostprocessing() const | visutwin::canvas::CameraComponent | inline |
| onPostStateChange() | visutwin::canvas::Component | inlinevirtual |
| onSetEnabled(bool oldValue, bool newValue) | visutwin::canvas::Component | protectedvirtual |
| projectionMatrix() const | visutwin::canvas::CameraComponent | inline |
| rendering() const | visutwin::canvas::CameraComponent | inline |
| rendering() | visutwin::canvas::CameraComponent | inline |
| renderPasses() const | visutwin::canvas::CameraComponent | inline |
| renderSceneColorMap() const | visutwin::canvas::CameraComponent | inline |
| renderSceneDepthMap() const | visutwin::canvas::CameraComponent | inline |
| rendersLayer(const int layerId) const | visutwin::canvas::CameraComponent | inline |
| requestSceneColorMap(bool enabled) | visutwin::canvas::CameraComponent | |
| requestSceneDepthMap(bool enabled) | visutwin::canvas::CameraComponent | |
| setCameraFrame(const std::shared_ptr< RenderPassCameraFrame > &frame) | visutwin::canvas::CameraComponent | inline |
| setDof(const DofSettings &value) | visutwin::canvas::CameraComponent | inline |
| setDofEnabled(bool enabled) | visutwin::canvas::CameraComponent | |
| setEnabled(bool value) | visutwin::canvas::Component | virtual |
| setLayers(const std::vector< int > &layers) | visutwin::canvas::CameraComponent | inline |
| setRendering(const RenderingSettings &value) | visutwin::canvas::CameraComponent | inline |
| setSsao(const SsaoSettings &value) | visutwin::canvas::CameraComponent | inline |
| setSsaoEnabled(bool enabled) | visutwin::canvas::CameraComponent | |
| setTaa(const TaaSettings &value) | visutwin::canvas::CameraComponent | inline |
| setTaaEnabled(bool enabled) | visutwin::canvas::CameraComponent | |
| ssao() const | visutwin::canvas::CameraComponent | inline |
| ssao() | visutwin::canvas::CameraComponent | inline |
| system() const | visutwin::canvas::Component | inline |
| taa() const | visutwin::canvas::CameraComponent | inline |
| taa() | visutwin::canvas::CameraComponent | inline |
| ~CameraComponent() | visutwin::canvas::CameraComponent | |
| ~Component()=default | visutwin::canvas::Component | virtual |
| ~EventHandler()=default | visutwin::canvas::EventHandler | virtual |