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VisuTwin Canvas
C++ 3D Engine — Metal Backend
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This is the complete list of members for visutwin::canvas::CameraComponentSystem, including all inherited members.
| _engine | visutwin::canvas::IComponentSystem | protected |
| _id | visutwin::canvas::IComponentSystem | protected |
| addComponent(Entity *entity) override | visutwin::canvas::ComponentSystem< CameraComponent, CameraComponentData > | virtual |
| CameraComponentSystem(Engine *engine) | visutwin::canvas::CameraComponentSystem | inline |
| ComponentSystem(Engine *engine, const std::string &id) | visutwin::canvas::ComponentSystem< CameraComponent, CameraComponentData > | inline |
| componentType() const override | visutwin::canvas::ComponentSystem< CameraComponent, CameraComponentData > | inlinevirtual |
| engine() const | visutwin::canvas::IComponentSystem | inline |
| IComponentSystem(Engine *engine, const std::string &id) | visutwin::canvas::IComponentSystem | inline |
| id() const | visutwin::canvas::IComponentSystem | inline |
| initializeComponentData(CameraComponentSystem &component) | visutwin::canvas::CameraComponentSystem | protected |
| ~IComponentSystem()=default | visutwin::canvas::IComponentSystem | virtual |