| _enabled | visutwin::canvas::Component | protected |
| _entity | visutwin::canvas::Component | protected |
| addCallback(const std::string &name, HandleEventCallback callback, void *scope=nullptr, bool once=false) | visutwin::canvas::EventHandler | protected |
| cloneFrom(const Component *source) | visutwin::canvas::Component | inlinevirtual |
| CollisionComponent(IComponentSystem *system, Entity *entity) | visutwin::canvas::CollisionComponent | |
| Component(IComponentSystem *system, Entity *entity) | visutwin::canvas::Component | explicit |
| enabled() const | visutwin::canvas::Component | inlinevirtual |
| entity() const | visutwin::canvas::Component | |
| fire(const std::string &name, Args &&... args) | visutwin::canvas::EventHandler | |
| halfExtents() const | visutwin::canvas::CollisionComponent | inline |
| hasEvent(const std::string &name) const | visutwin::canvas::EventHandler | |
| height() const | visutwin::canvas::CollisionComponent | inline |
| initEventHandler() | visutwin::canvas::EventHandler | |
| initializeComponentData() override | visutwin::canvas::CollisionComponent | inlinevirtual |
| instances() | visutwin::canvas::CollisionComponent | inlinestatic |
| off(const std::string &name="", const HandleEventCallback &callback=HandleEventCallback(), void *scope=nullptr) | visutwin::canvas::EventHandler | |
| off(const std::string &name, Callback &&callback, void *scope=nullptr) | visutwin::canvas::EventHandler | inline |
| offByHandle(EventHandle *handle) | visutwin::canvas::EventHandler | |
| on(const std::string &name, HandleEventCallback callback, void *scope=nullptr) | visutwin::canvas::EventHandler | |
| on(const std::string &name, Callback &&callback, void *scope=nullptr) | visutwin::canvas::EventHandler | inline |
| once(const std::string &name, HandleEventCallback callback, void *scope=nullptr) | visutwin::canvas::EventHandler | |
| once(const std::string &name, Callback &&callback, void *scope=nullptr) | visutwin::canvas::EventHandler | inline |
| onDisable() | visutwin::canvas::Component | inlinevirtual |
| onEnable() | visutwin::canvas::Component | inlinevirtual |
| onPostStateChange() | visutwin::canvas::Component | inlinevirtual |
| onSetEnabled(bool oldValue, bool newValue) | visutwin::canvas::Component | protectedvirtual |
| radius() const | visutwin::canvas::CollisionComponent | inline |
| setEnabled(bool value) | visutwin::canvas::Component | virtual |
| setHalfExtents(const Vector3 &value) | visutwin::canvas::CollisionComponent | inline |
| setHeight(const float value) | visutwin::canvas::CollisionComponent | inline |
| setRadius(const float value) | visutwin::canvas::CollisionComponent | inline |
| setType(const std::string &type) | visutwin::canvas::CollisionComponent | inline |
| system() const | visutwin::canvas::Component | inline |
| type() const | visutwin::canvas::CollisionComponent | inline |
| worldBounds() const | visutwin::canvas::CollisionComponent | |
| ~CollisionComponent() override | visutwin::canvas::CollisionComponent | |
| ~Component()=default | visutwin::canvas::Component | virtual |
| ~EventHandler()=default | visutwin::canvas::EventHandler | virtual |