|
VisuTwin Canvas
C++ 3D Engine — Metal Backend
|
#include <platform/graphics/renderPass.h>
Public Member Functions | |
| ColorAttachmentOps ()=default | |
Public Attributes | |
| bool | clear = false |
| Color | clearValue {0.0f, 0.0f, 0.0f, 1.0f} |
| Color | clearValueLinear {0.0f, 0.0f, 0.0f, 1.0f} |
| bool | genMipmaps = false |
| bool | resolve = true |
| bool | store = false |
Color attachment operations specify how color attachments are handled at the beginning and end of a render pass
Definition at line 28 of file renderPass.h.
|
default |
| bool visutwin::canvas::ColorAttachmentOps::clear = false |
Definition at line 32 of file renderPass.h.
| Color visutwin::canvas::ColorAttachmentOps::clearValue {0.0f, 0.0f, 0.0f, 1.0f} |
Definition at line 30 of file renderPass.h.
| Color visutwin::canvas::ColorAttachmentOps::clearValueLinear {0.0f, 0.0f, 0.0f, 1.0f} |
Definition at line 31 of file renderPass.h.
| bool visutwin::canvas::ColorAttachmentOps::genMipmaps = false |
Definition at line 35 of file renderPass.h.
| bool visutwin::canvas::ColorAttachmentOps::resolve = true |
Definition at line 34 of file renderPass.h.
| bool visutwin::canvas::ColorAttachmentOps::store = false |
Definition at line 33 of file renderPass.h.