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VisuTwin Canvas
C++ 3D Engine — Metal Backend
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#include <platform/input/controller.h>
Public Member Functions | |
| void | update () |
A general input handler which handles both mouse and keyboard input assigned to named actions. This allows you to define input handlers separately to defining keyboard/mouse configurations.
Definition at line 14 of file controller.h.
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inline |
Definition at line 17 of file controller.h.