| addCallback(const std::string &name, HandleEventCallback callback, void *scope=nullptr, bool once=false) | visutwin::canvas::EventHandler | protected |
| batcher() | visutwin::canvas::Engine | inline |
| destroy() | visutwin::canvas::Engine | |
| Engine(SDL_Window *window) | visutwin::canvas::Engine | inline |
| fire(const std::string &name, Args &&... args) | visutwin::canvas::EventHandler | |
| fixedDeltaTime() const | visutwin::canvas::Engine | inline |
| fixedTimeAlpha() const | visutwin::canvas::Engine | inline |
| fixedUpdate(float fixedDt) | visutwin::canvas::Engine | |
| graphicsDevice() const | visutwin::canvas::Engine | inline |
| hasEvent(const std::string &name) const | visutwin::canvas::EventHandler | |
| init(const AppOptions &appOptions) | visutwin::canvas::Engine | |
| initEventHandler() | visutwin::canvas::EventHandler | |
| inputUpdate(float dt) | visutwin::canvas::Engine | |
| loader() const | visutwin::canvas::Engine | inline |
| makeTick(const std::shared_ptr< Engine > &engine) | visutwin::canvas::Engine | friend |
| maxFixedSubSteps() const | visutwin::canvas::Engine | inline |
| off(const std::string &name="", const HandleEventCallback &callback=HandleEventCallback(), void *scope=nullptr) | visutwin::canvas::EventHandler | |
| off(const std::string &name, Callback &&callback, void *scope=nullptr) | visutwin::canvas::EventHandler | inline |
| offByHandle(EventHandle *handle) | visutwin::canvas::EventHandler | |
| on(const std::string &name, HandleEventCallback callback, void *scope=nullptr) | visutwin::canvas::EventHandler | |
| on(const std::string &name, Callback &&callback, void *scope=nullptr) | visutwin::canvas::EventHandler | inline |
| once(const std::string &name, HandleEventCallback callback, void *scope=nullptr) | visutwin::canvas::EventHandler | |
| once(const std::string &name, Callback &&callback, void *scope=nullptr) | visutwin::canvas::EventHandler | inline |
| processTimestamp(double timestamp) | visutwin::canvas::Engine | inlineprotectedvirtual |
| render() | visutwin::canvas::Engine | |
| resizeCanvas(int width=0, int height=0) | visutwin::canvas::Engine | |
| root() | visutwin::canvas::Engine | inline |
| scene() const | visutwin::canvas::Engine | inline |
| scripts() const | visutwin::canvas::Engine | inline |
| sdlWindow() const | visutwin::canvas::Engine | inline |
| setCanvasFillMode(FillMode mode, int width=0, int height=0) | visutwin::canvas::Engine | |
| setCanvasResolution(ResolutionMode mode, int width=0, int height=0) | visutwin::canvas::Engine | |
| setFixedDeltaTime(float dt) | visutwin::canvas::Engine | inline |
| setMaxFixedSubSteps(int n) | visutwin::canvas::Engine | inline |
| start() | visutwin::canvas::Engine | |
| systems() const | visutwin::canvas::Engine | inline |
| update(float dt) | visutwin::canvas::Engine | |
| updateCanvasSize() | visutwin::canvas::Engine | |
| ~Engine() | visutwin::canvas::Engine | virtual |
| ~EventHandler()=default | visutwin::canvas::EventHandler | virtual |