VisuTwin Canvas
C++ 3D Engine — Metal Backend
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visutwin::canvas::ShadowRendererLocal Member List

This is the complete list of members for visutwin::canvas::ShadowRendererLocal, including all inherited members.

buildNonClusteredRenderPasses(FrameGraph *frameGraph, const std::vector< Light * > &localLights)visutwin::canvas::ShadowRendererLocal
cullLocalLights(const std::vector< Light * > &localLights, const std::shared_ptr< GraphicsDevice > &device, std::vector< std::unique_ptr< ShadowMap > > &ownedShadowMaps)visutwin::canvas::ShadowRendererLocal
prepareLights(std::vector< Light * > &shadowLights, const std::vector< Light * > &lights)visutwin::canvas::ShadowRendererLocal
shadowLights()visutwin::canvas::ShadowRendererLocalinline
ShadowRendererLocal(Renderer *renderer, ShadowRenderer *shadowRenderer)visutwin::canvas::ShadowRendererLocalinline