#include <core/shape/tri.h>
Definition at line 12 of file tri.h.
◆ Tri() [1/2]
| visutwin::canvas::Tri::Tri |
( |
| ) |
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◆ Tri() [2/2]
◆ intersectsRay()
| bool visutwin::canvas::Tri::intersectsRay |
( |
const Ray & | ray, |
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Vector3 * | point = nullptr ) const |
◆ set()
◆ toString()
| std::string visutwin::canvas::Tri::toString |
( |
| ) |
const |
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nodiscard |
◆ v0() [1/2]
| Vector3 & visutwin::canvas::Tri::v0 |
( |
| ) |
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inline |
Definition at line 19 of file tri.h.
◆ v0() [2/2]
| const Vector3 & visutwin::canvas::Tri::v0 |
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| ) |
const |
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inline |
◆ v1() [1/2]
| Vector3 & visutwin::canvas::Tri::v1 |
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| ) |
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inline |
Definition at line 21 of file tri.h.
◆ v1() [2/2]
| const Vector3 & visutwin::canvas::Tri::v1 |
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| ) |
const |
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inline |
◆ v2() [1/2]
| Vector3 & visutwin::canvas::Tri::v2 |
( |
| ) |
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inline |
Definition at line 23 of file tri.h.
◆ v2() [2/2]
| const Vector3 & visutwin::canvas::Tri::v2 |
( |
| ) |
const |
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inline |
The documentation for this class was generated from the following files: