VisuTwin Canvas
C++ 3D Engine — Metal Backend
Loading...
Searching...
No Matches
Shapes

Geometric primitives for intersection and culling. More...

Collaboration diagram for Shapes:

Classes

class  visutwin::canvas::BoundingBox
 Axis-Aligned Bounding Box defined by center and half-extents. More...
class  visutwin::canvas::BoundingSphere
 Bounding sphere defined by center and radius for intersection and containment tests. More...
class  visutwin::canvas::Ray
 Infinite ray defined by origin and direction for raycasting and picking. More...

Detailed Description

Geometric primitives for intersection and culling.

BoundingBox, BoundingSphere, OrientedBox, Plane, Ray, Tri, Frustum.