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VisuTwin Canvas
C++ 3D Engine — Metal Backend
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Geometric primitives for intersection and culling. More...
Classes | |
| class | visutwin::canvas::BoundingBox |
| Axis-Aligned Bounding Box defined by center and half-extents. More... | |
| class | visutwin::canvas::BoundingSphere |
| Bounding sphere defined by center and radius for intersection and containment tests. More... | |
| class | visutwin::canvas::Ray |
| Infinite ray defined by origin and direction for raycasting and picking. More... | |
Geometric primitives for intersection and culling.
BoundingBox, BoundingSphere, OrientedBox, Plane, Ray, Tri, Frustum.