39 virtual bool setData(
const std::vector<uint8_t>& data) { (void)data;
return false; }
Abstract GPU interface for resource creation, state management, and draw submission.
virtual ~IndexBuffer()=default
const std::vector< uint8_t > & storage() const
IndexFormat format() const
IndexBuffer(GraphicsDevice *graphicsDevice, IndexFormat format, int numIndices)
virtual void * nativeBuffer() const
virtual bool setData(const std::vector< uint8_t > &data)
std::vector< uint8_t > _storage