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VisuTwin Canvas
C++ 3D Engine — Metal Backend
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#include <scene/lighting/worldClusters.h>
Public Member Functions | |
| int | totalCells () const |
Public Attributes | |
| int | cellsX = 12 |
| int | cellsY = 16 |
| int | cellsZ = 12 |
| int | maxLightsPerCell = 12 |
Configuration for the 3D cluster grid.
Definition at line 20 of file worldClusters.h.
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inline |
Definition at line 27 of file worldClusters.h.
| int visutwin::canvas::ClusterConfig::cellsX = 12 |
Definition at line 22 of file worldClusters.h.
Referenced by totalCells().
| int visutwin::canvas::ClusterConfig::cellsY = 16 |
Definition at line 23 of file worldClusters.h.
Referenced by totalCells().
| int visutwin::canvas::ClusterConfig::cellsZ = 12 |
Definition at line 24 of file worldClusters.h.
Referenced by totalCells().
| int visutwin::canvas::ClusterConfig::maxLightsPerCell = 12 |
Definition at line 25 of file worldClusters.h.