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VisuTwin Canvas
C++ 3D Engine — Metal Backend
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#include <platform/graphics/graphicsDevice.h>
Public Attributes | |
| float | blurRadiusFar = 3.0f |
| float | blurRadiusNear = 3.0f |
| int | blurRingPoints = 5 |
| int | blurRings = 4 |
| Texture * | cocTexture = nullptr |
| Texture * | farTexture = nullptr |
| float | invResolutionX = 0.0f |
| float | invResolutionY = 0.0f |
| Texture * | nearTexture = nullptr |
Definition at line 175 of file graphicsDevice.h.
| float visutwin::canvas::DofBlurPassParams::blurRadiusFar = 3.0f |
Definition at line 181 of file graphicsDevice.h.
Referenced by visutwin::canvas::MetalDofBlurPass::execute(), and visutwin::canvas::RenderPassDofBlur::execute().
| float visutwin::canvas::DofBlurPassParams::blurRadiusNear = 3.0f |
Definition at line 180 of file graphicsDevice.h.
Referenced by visutwin::canvas::MetalDofBlurPass::execute(), and visutwin::canvas::RenderPassDofBlur::execute().
| int visutwin::canvas::DofBlurPassParams::blurRingPoints = 5 |
Definition at line 183 of file graphicsDevice.h.
Referenced by visutwin::canvas::MetalDofBlurPass::execute(), and visutwin::canvas::RenderPassDofBlur::execute().
| int visutwin::canvas::DofBlurPassParams::blurRings = 4 |
Definition at line 182 of file graphicsDevice.h.
Referenced by visutwin::canvas::MetalDofBlurPass::execute(), and visutwin::canvas::RenderPassDofBlur::execute().
| Texture* visutwin::canvas::DofBlurPassParams::cocTexture = nullptr |
Definition at line 179 of file graphicsDevice.h.
Referenced by visutwin::canvas::MetalDofBlurPass::execute(), and visutwin::canvas::RenderPassDofBlur::execute().
| Texture* visutwin::canvas::DofBlurPassParams::farTexture = nullptr |
Definition at line 178 of file graphicsDevice.h.
Referenced by visutwin::canvas::MetalDofBlurPass::execute(), and visutwin::canvas::RenderPassDofBlur::execute().
| float visutwin::canvas::DofBlurPassParams::invResolutionX = 0.0f |
Definition at line 184 of file graphicsDevice.h.
Referenced by visutwin::canvas::MetalDofBlurPass::execute(), and visutwin::canvas::RenderPassDofBlur::execute().
| float visutwin::canvas::DofBlurPassParams::invResolutionY = 0.0f |
Definition at line 185 of file graphicsDevice.h.
Referenced by visutwin::canvas::MetalDofBlurPass::execute(), and visutwin::canvas::RenderPassDofBlur::execute().
| Texture* visutwin::canvas::DofBlurPassParams::nearTexture = nullptr |
Definition at line 177 of file graphicsDevice.h.
Referenced by visutwin::canvas::MetalDofBlurPass::execute(), and visutwin::canvas::RenderPassDofBlur::execute().