|
VisuTwin Canvas
C++ 3D Engine — Metal Backend
|
#include <framework/parsers/glbContainerResource.h>
Public Attributes | |
| bool | castShadow = true |
| std::shared_ptr< Material > | material |
| std::shared_ptr< Mesh > | mesh |
Definition at line 23 of file glbContainerResource.h.
| bool visutwin::canvas::GlbMeshPayload::castShadow = true |
Definition at line 27 of file glbContainerResource.h.
Referenced by visutwin::canvas::GlbParser::parse().
| std::shared_ptr<Material> visutwin::canvas::GlbMeshPayload::material |
Definition at line 26 of file glbContainerResource.h.
Referenced by visutwin::canvas::GlbParser::createFromModel(), visutwin::canvas::GlbParser::createFromPrepared(), visutwin::canvas::AssimpParser::parse(), visutwin::canvas::GlbParser::parse(), visutwin::canvas::ObjParser::parse(), and visutwin::canvas::StlParser::parse().
| std::shared_ptr<Mesh> visutwin::canvas::GlbMeshPayload::mesh |
Definition at line 25 of file glbContainerResource.h.
Referenced by visutwin::canvas::GlbParser::createFromModel(), visutwin::canvas::GlbParser::createFromPrepared(), visutwin::canvas::AssimpParser::parse(), visutwin::canvas::GlbParser::parse(), visutwin::canvas::ObjParser::parse(), and visutwin::canvas::StlParser::parse().