VisuTwin Canvas
C++ 3D Engine — Metal Backend
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visutwin::canvas::Immediate::OverlayCommand Struct Reference

#include <scene/immediate/immediate.h>

Public Attributes

Color color = Color(1.0f, 1.0f, 1.0f, 1.0f)
Vector3 end = Vector3(0.0f)
Vector3 start = Vector3(0.0f)
float thickness = 1.0f

Detailed Description

Definition at line 22 of file immediate.h.

Member Data Documentation

◆ color

Color visutwin::canvas::Immediate::OverlayCommand::color = Color(1.0f, 1.0f, 1.0f, 1.0f)

Definition at line 26 of file immediate.h.

◆ end

Vector3 visutwin::canvas::Immediate::OverlayCommand::end = Vector3(0.0f)

Definition at line 25 of file immediate.h.

◆ start

Vector3 visutwin::canvas::Immediate::OverlayCommand::start = Vector3(0.0f)

Definition at line 24 of file immediate.h.

Referenced by visutwin::canvas::Immediate::addOverlayLine().

◆ thickness

float visutwin::canvas::Immediate::OverlayCommand::thickness = 1.0f

Definition at line 27 of file immediate.h.


The documentation for this struct was generated from the following file: