VisuTwin Canvas
C++ 3D Engine — Metal Backend
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visutwin::canvas::MetalTextureStream::Descriptor Struct Reference

#include <platform/graphics/metal/metalTextureStream.h>

Public Attributes

MTL::PixelFormat format = MTL::PixelFormatBGRA8Unorm
uint32_t height = 1080
const char * label = "TextureStream"
uint32_t width = 1920
bool writeCombined = true
 CPU write-only optimization (bypass cache).

Detailed Description

Definition at line 58 of file metalTextureStream.h.

Member Data Documentation

◆ format

MTL::PixelFormat visutwin::canvas::MetalTextureStream::Descriptor::format = MTL::PixelFormatBGRA8Unorm

◆ height

uint32_t visutwin::canvas::MetalTextureStream::Descriptor::height = 1080

◆ label

const char* visutwin::canvas::MetalTextureStream::Descriptor::label = "TextureStream"

◆ width

uint32_t visutwin::canvas::MetalTextureStream::Descriptor::width = 1920

◆ writeCombined

bool visutwin::canvas::MetalTextureStream::Descriptor::writeCombined = true

CPU write-only optimization (bypass cache).

Definition at line 63 of file metalTextureStream.h.

Referenced by visutwin::canvas::MetalTextureStream::MetalTextureStream().


The documentation for this struct was generated from the following file: