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VisuTwin Canvas
C++ 3D Engine — Metal Backend
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#include "blendState.h"Go to the source code of this file.
Namespaces | |
| namespace | visutwin |
| namespace | visutwin::canvas |
Variables | |
| constexpr uint32_t | visutwin::canvas::alphaDstFactorShift = 18 |
| constexpr uint32_t | visutwin::canvas::alphaOpShift = 11 |
| constexpr uint32_t | visutwin::canvas::alphaSrcFactorShift = 14 |
| constexpr uint32_t | visutwin::canvas::alphaWriteShift = 25 |
| constexpr uint32_t | visutwin::canvas::blendShift = 26 |
| constexpr uint32_t | visutwin::canvas::blueWriteShift = 24 |
| constexpr uint32_t | visutwin::canvas::colorDstFactorShift = 7 |
| constexpr uint32_t | visutwin::canvas::colorOpShift = 0 |
| constexpr uint32_t | visutwin::canvas::colorSrcFactorShift = 3 |
| const uint32_t | visutwin::canvas::factorMask = 0b1111 |
| constexpr uint32_t | visutwin::canvas::greenWriteShift = 23 |
| const uint32_t | visutwin::canvas::opMask = 0b111 |
| constexpr uint32_t | visutwin::canvas::redWriteShift = 22 |