VisuTwin Canvas
C++ 3D Engine — Metal Backend
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camera.h File Reference
#include <array>
#include <cmath>
#include <numbers>
#include "constants.h"
#include "core/math/matrix4.h"
#include "core/math/vector3.h"
#include "core/math/vector4.h"
#include "graphics/renderPassColorGrab.h"
#include "graphics/renderPassDepthGrab.h"
#include "platform/graphics/renderPass.h"

Go to the source code of this file.

Classes

class  visutwin::canvas::Camera
 Perspective or orthographic camera with projection matrix, jitter (TAA), and render target binding. More...

Namespaces

namespace  visutwin
namespace  visutwin::canvas

Enumerations

enum class  visutwin::canvas::ProjectionType { visutwin::canvas::Orthographic , visutwin::canvas::Perspective }