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VisuTwin Canvas
C++ 3D Engine — Metal Backend
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#include <array>#include <cmath>#include <numbers>#include "constants.h"#include "core/math/matrix4.h"#include "core/math/vector3.h"#include "core/math/vector4.h"#include "graphics/renderPassColorGrab.h"#include "graphics/renderPassDepthGrab.h"#include "platform/graphics/renderPass.h"Go to the source code of this file.
Classes | |
| class | visutwin::canvas::Camera |
| Perspective or orthographic camera with projection matrix, jitter (TAA), and render target binding. More... | |
Namespaces | |
| namespace | visutwin |
| namespace | visutwin::canvas |
Enumerations | |
| enum class | visutwin::canvas::ProjectionType { visutwin::canvas::Orthographic , visutwin::canvas::Perspective } |