VisuTwin Canvas
C++ 3D Engine — Metal Backend
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visutwin::canvas::AnimationNode Class Reference

#include <scene/animation/animation.h>

Public Member Functions

void addKey (const AnimationKey &key)
std::vector< AnimationKey > & keys ()
const std::vector< AnimationKey > & keys () const
const std::string & name () const
void setName (const std::string &value)

Detailed Description

Definition at line 28 of file animation.h.

Member Function Documentation

◆ addKey()

void visutwin::canvas::AnimationNode::addKey ( const AnimationKey & key)
inline

Definition at line 34 of file animation.h.

◆ keys() [1/2]

std::vector< AnimationKey > & visutwin::canvas::AnimationNode::keys ( )
inline

Definition at line 35 of file animation.h.

◆ keys() [2/2]

const std::vector< AnimationKey > & visutwin::canvas::AnimationNode::keys ( ) const
inline

Definition at line 36 of file animation.h.

◆ name()

const std::string & visutwin::canvas::AnimationNode::name ( ) const
inline

Definition at line 32 of file animation.h.

Referenced by visutwin::canvas::Animation::addNode().

◆ setName()

void visutwin::canvas::AnimationNode::setName ( const std::string & value)
inline

Definition at line 31 of file animation.h.


The documentation for this class was generated from the following file: