VisuTwin Canvas
C++ 3D Engine — Metal Backend
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visutwin::canvas::FrameGraph Class Reference

#include <scene/frameGraph.h>

Public Member Functions

void addRenderPass (const std::shared_ptr< RenderPass > &renderPass)
void compile ()
void render (GraphicsDevice *device)
void reset ()

Detailed Description

Definition at line 18 of file frameGraph.h.

Member Function Documentation

◆ addRenderPass()

◆ compile()

void visutwin::canvas::FrameGraph::compile ( )

Definition at line 38 of file frameGraph.cpp.

References visutwin::canvas::Texture::isCubemap().

Referenced by render().

◆ render()

void visutwin::canvas::FrameGraph::render ( GraphicsDevice * device)

Definition at line 153 of file frameGraph.cpp.

References compile().

◆ reset()

void visutwin::canvas::FrameGraph::reset ( )

Definition at line 11 of file frameGraph.cpp.

Referenced by visutwin::canvas::ForwardRenderer::buildFrameGraph().


The documentation for this class was generated from the following files: