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VisuTwin Canvas
C++ 3D Engine — Metal Backend
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#include <platform/graphics/metal/metalDofBlurPass.h>
Public Member Functions | |
| void | execute (MTL::RenderCommandEncoder *encoder, const DofBlurPassParams ¶ms, MetalRenderPipeline *pipeline, const std::shared_ptr< RenderTarget > &renderTarget, const std::vector< std::shared_ptr< MetalBindGroupFormat > > &bindGroupFormats, MTL::SamplerState *defaultSampler, MTL::DepthStencilState *defaultDepthStencilState) |
| Execute the DOF blur pass on the active render command encoder. | |
| MetalDofBlurPass (MetalGraphicsDevice *device, MetalComposePass *composePass) | |
| ~MetalDofBlurPass () | |
Manages the DOF blur pass: lazy resource creation, pipeline lookup, and dispatch. Depends on MetalComposePass for shared full-screen vertex buffer/format.
Definition at line 30 of file metalDofBlurPass.h.
| visutwin::canvas::MetalDofBlurPass::MetalDofBlurPass | ( | MetalGraphicsDevice * | device, |
| MetalComposePass * | composePass ) |
Definition at line 136 of file metalDofBlurPass.cpp.
| visutwin::canvas::MetalDofBlurPass::~MetalDofBlurPass | ( | ) |
Definition at line 141 of file metalDofBlurPass.cpp.
| void visutwin::canvas::MetalDofBlurPass::execute | ( | MTL::RenderCommandEncoder * | encoder, |
| const DofBlurPassParams & | params, | ||
| MetalRenderPipeline * | pipeline, | ||
| const std::shared_ptr< RenderTarget > & | renderTarget, | ||
| const std::vector< std::shared_ptr< MetalBindGroupFormat > > & | bindGroupFormats, | ||
| MTL::SamplerState * | defaultSampler, | ||
| MTL::DepthStencilState * | defaultDepthStencilState ) |
Execute the DOF blur pass on the active render command encoder.
Definition at line 182 of file metalDofBlurPass.cpp.
References visutwin::canvas::Primitive::base, visutwin::canvas::DofBlurPassParams::blurRadiusFar, visutwin::canvas::DofBlurPassParams::blurRadiusNear, visutwin::canvas::DofBlurPassParams::blurRingPoints, visutwin::canvas::DofBlurPassParams::blurRings, visutwin::canvas::DofBlurPassParams::cocTexture, visutwin::canvas::Primitive::count, visutwin::canvas::CULLFACE_NONE, visutwin::canvas::DofBlurPassParams::farTexture, visutwin::canvas::MetalRenderPipeline::get(), visutwin::canvas::Texture::impl(), visutwin::canvas::Primitive::indexed, visutwin::canvas::DofBlurPassParams::invResolutionX, visutwin::canvas::DofBlurPassParams::invResolutionY, visutwin::canvas::DofBlurPassParams::nearTexture, visutwin::canvas::PRIMITIVE_TRIANGLES, and visutwin::canvas::Primitive::type.