|
VisuTwin Canvas
C++ 3D Engine — Metal Backend
|
#include <platform/graphics/renderPipeline.h>
Public Member Functions | |
| virtual | ~RenderPipelineBase ()=default |
Abstract base for render pipeline state objects. Backends subclass this to manage their own pipeline caching.
Definition at line 15 of file renderPipeline.h.
|
virtualdefault |