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VisuTwin Canvas
C++ 3D Engine — Metal Backend
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#include <framework/sceneRegistry.h>
Public Member Functions | |
| SceneRegistry (const std::shared_ptr< Engine > &engine) | |
Container for storing and loading of scenes. An instance of the registry is created on the Engine object.
Definition at line 18 of file sceneRegistry.h.
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inline |
Definition at line 21 of file sceneRegistry.h.