VisuTwin Canvas
C++ 3D Engine — Metal Backend
Loading...
Searching...
No Matches
visutwin::canvas::gpu::HardwareTexture Class Referenceabstract

#include <platform/graphics/gpu.h>

Inheritance diagram for visutwin::canvas::gpu::HardwareTexture:
[legend]

Public Member Functions

virtual void propertyChanged (uint32_t flag)=0
virtual void uploadImmediate (GraphicsDevice *device)=0
virtual ~HardwareTexture ()=default

Detailed Description

Definition at line 19 of file gpu.h.

Constructor & Destructor Documentation

◆ ~HardwareTexture()

virtual visutwin::canvas::gpu::HardwareTexture::~HardwareTexture ( )
virtualdefault

Member Function Documentation

◆ propertyChanged()

virtual void visutwin::canvas::gpu::HardwareTexture::propertyChanged ( uint32_t flag)
pure virtual

◆ uploadImmediate()

virtual void visutwin::canvas::gpu::HardwareTexture::uploadImmediate ( GraphicsDevice * device)
pure virtual

The documentation for this class was generated from the following file:
  • platform/graphics/gpu.h