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VisuTwin Canvas
C++ 3D Engine — Metal Backend
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This is the complete list of members for visutwin::canvas::gpu::HardwareTexture, including all inherited members.
| propertyChanged(uint32_t flag)=0 | visutwin::canvas::gpu::HardwareTexture | pure virtual |
| uploadImmediate(GraphicsDevice *device)=0 | visutwin::canvas::gpu::HardwareTexture | pure virtual |
| ~HardwareTexture()=default | visutwin::canvas::gpu::HardwareTexture | virtual |