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VisuTwin Canvas
C++ 3D Engine — Metal Backend
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#include <SDL3/SDL.h>#include "appOptions.h"#include "platform/graphics/graphicsDevice.h"#include "scene/scene.h"#include "scene/renderer/forwardRenderer.h"#include "applicationStats.h"#include "constants.h"#include "sceneRegistry.h"#include "assets/assetRegistry.h"#include "bundles/bundleRegistry.h"#include "handlers/resourceLoader.h"#include "i18n/i18n.h"#include "platform/input/controller.h"#include "platform/input/mouse.h"#include "script/scriptRegistry.h"Go to the source code of this file.
Classes | |
| class | visutwin::canvas::Engine |
| Central application orchestrator managing scenes, rendering, input, and resource loading. More... | |
Namespaces | |
| namespace | visutwin |
| namespace | visutwin::canvas |
Functions | |
| MakeTickCallback | visutwin::canvas::makeTick (const std::shared_ptr< Engine > &app) |