|
VisuTwin Canvas
C++ 3D Engine — Metal Backend
|
#include <memory>#include <type_traits>#include <unordered_map>#include <vector>#include "components/componentSystemRegistry.h"#include "components/script/scriptComponent.h"#include "engine.h"#include "components/component.h"#include "scene/graphNode.h"Go to the source code of this file.
Classes | |
| class | visutwin::canvas::Entity |
| ECS entity — a GraphNode that hosts components defining its behavior. More... | |
Namespaces | |
| namespace | visutwin |
| namespace | visutwin::canvas |