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VisuTwin Canvas
C++ 3D Engine — Metal Backend
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#include <algorithm>#include <any>#include <functional>#include <memory>#include <string>#include <tuple>#include <type_traits>#include <unordered_map>#include <utility>#include <vector>Go to the source code of this file.
Classes | |
| class | visutwin::canvas::EventHandle |
| class | visutwin::canvas::EventHandler |
Namespaces | |
| namespace | visutwin |
| namespace | visutwin::canvas |
Typedefs | |
| using | visutwin::canvas::EventArgs = std::vector<std::any> |
| using | visutwin::canvas::HandleEventCallback = std::function<void(const EventArgs&)> |