|
VisuTwin Canvas
C++ 3D Engine — Metal Backend
|
#include "fontResource.h"#include <algorithm>#include <cctype>#include <cmath>#include <fstream>#include <memory>#include <optional>#include <string>#include <stb_image.h>#include <spdlog/spdlog.h>#include "platform/graphics/graphicsDevice.h"Go to the source code of this file.
Namespaces | |
| namespace | visutwin |
| namespace | visutwin::canvas |
Functions | |
| std::optional< FontResource * > | visutwin::canvas::loadBitmapFontResource (const std::string &jsonPath, const std::shared_ptr< GraphicsDevice > &graphicsDevice) |