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VisuTwin Canvas
C++ 3D Engine — Metal Backend
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#include <cstdint>#include <memory>#include <optional>#include <string>#include <unordered_map>#include "platform/graphics/texture.h"Go to the source code of this file.
Classes | |
| struct | visutwin::canvas::FontGlyph |
| struct | visutwin::canvas::FontResource |
Namespaces | |
| namespace | visutwin |
| namespace | visutwin::canvas |
Functions | |
| std::optional< FontResource * > | visutwin::canvas::loadBitmapFontResource (const std::string &jsonPath, const std::shared_ptr< GraphicsDevice > &graphicsDevice) |