VisuTwin Canvas
C++ 3D Engine — Metal Backend
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fontResource.h File Reference
#include <cstdint>
#include <memory>
#include <optional>
#include <string>
#include <unordered_map>
#include "platform/graphics/texture.h"

Go to the source code of this file.

Classes

struct  visutwin::canvas::FontGlyph
struct  visutwin::canvas::FontResource

Namespaces

namespace  visutwin
namespace  visutwin::canvas

Functions

std::optional< FontResource * > visutwin::canvas::loadBitmapFontResource (const std::string &jsonPath, const std::shared_ptr< GraphicsDevice > &graphicsDevice)