10 void Mesh::initGeometryData()
13 _geometryData = std::make_unique<GeometryData>();
17 _geometryData->vertexCount = _vertexBuffer->numVertices();
18 _geometryData->maxVertices = _vertexBuffer->numVertices();
21 if (!_indexBuffer.empty() && _indexBuffer[0]) {
22 _geometryData->indexCount = _indexBuffer[0]->numIndices();
23 _geometryData->maxIndices = _indexBuffer[0]->numIndices();