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VisuTwin Canvas
C++ 3D Engine — Metal Backend
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#include <cstddef>#include <core/shape/boundingBox.h>#include <core/refCountedObject.h>#include <platform/graphics/indexBuffer.h>#include <platform/graphics/vertexBuffer.h>Go to the source code of this file.
Classes | |
| struct | visutwin::canvas::GeometryData |
| class | visutwin::canvas::Mesh |
| GPU-resident geometry defined by vertex/index buffers and one or more Primitives. More... | |
| struct | visutwin::canvas::Primitive |
| Describes how vertex and index data should be interpreted for a draw call. More... | |
Namespaces | |
| namespace | visutwin |
| namespace | visutwin::canvas |