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VisuTwin Canvas
C++ 3D Engine — Metal Backend
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#include <array>#include <cstdint>#include <Metal/Metal.hpp>#include <Foundation/NSAutoreleasePool.hpp>#include "QuartzCore/CAMetalDrawable.hpp"#include "QuartzCore/CAMetalLayer.hpp"#include <SDL3/SDL.h>#include "metalBindGroupFormat.h"#include "metalPaletteRingBuffer.h"#include "metalTextureBinder.h"#include "metalUniformBinder.h"#include "metalUniformRingBuffer.h"#include "platform/graphics/graphicsDevice.h"#include "platform/graphics/graphicsDeviceCreate.h"Go to the source code of this file.
Classes | |
| class | visutwin::canvas::MetalGraphicsDevice |
Namespaces | |
| namespace | visutwin |
| namespace | visutwin::canvas |