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VisuTwin Canvas
C++ 3D Engine — Metal Backend
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#include "metalUniformBinder.h"#include <algorithm>#include <cmath>#include <cstring>#include "metalUniformRingBuffer.h"#include "metalUtils.h"#include "core/math/color.h"#include "core/math/matrix4.h"#include "core/math/vector3.h"#include "core/utils.h"#include "platform/graphics/graphicsDevice.h"#include "platform/graphics/texture.h"#include "scene/constants.h"#include "scene/materials/material.h"Go to the source code of this file.
Namespaces | |
| namespace | visutwin |
| namespace | visutwin::canvas |
Functions | |
| simd::float4x4 | visutwin::canvas::toSimdMatrix (const Matrix4 &matrix) |
| Convert a column-major Matrix4 to a SIMD float4x4. | |