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VisuTwin Canvas
C++ 3D Engine — Metal Backend
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Variables | |
| constexpr const char * | TEXTURETYPE_DEFAULT = "default" |
| constexpr const char * | TEXTURETYPE_RGBE = "rgbe" |
| constexpr const char * | TEXTURETYPE_RGBM = "rgbm" |
| constexpr const char * | TEXTURETYPE_RGBP = "rgbp" |
| constexpr const char * | TEXTURETYPE_SWIZZLEGGGR = "swizzleGGGR" |
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constexpr |
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constexpr |
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constexpr |
Definition at line 48 of file asset.h.
Referenced by visutwin::canvas::Asset::loadAsync(), and visutwin::canvas::Asset::resource().
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constexpr |
Definition at line 50 of file asset.h.
Referenced by visutwin::canvas::Asset::loadAsync(), and visutwin::canvas::Asset::resource().