|
VisuTwin Canvas
C++ 3D Engine — Metal Backend
|
#include "objParser.h"#include <tiny_obj_loader.h>#include <algorithm>#include <cmath>#include <cstring>#include <filesystem>#include <limits>#include <unordered_map>#include <vector>#include "core/math/vector3.h"#include "core/math/vector4.h"#include "core/shape/boundingBox.h"#include "platform/graphics/constants.h"#include "platform/graphics/graphicsDevice.h"#include "platform/graphics/texture.h"#include "platform/graphics/vertexFormat.h"#include "scene/materials/standardMaterial.h"#include "spdlog/spdlog.h"#include "stb_image.h"Go to the source code of this file.
Namespaces | |
| namespace | visutwin |
| namespace | visutwin::canvas |