VisuTwin Canvas
C++ 3D Engine — Metal Backend
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renderComponentSystem.h
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// SPDX-License-Identifier: Apache-2.0
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// Copyright 2025-2026 Arnis Lektauers
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//
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// Created by Arnis Lektauers on 05.09.2025.
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//
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#pragma once
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#include "
renderComponent.h
"
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#include "
framework/components/componentSystem.h
"
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namespace
visutwin::canvas
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{
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class
RenderComponentSystem
:
public
ComponentSystem
<RenderComponent, RenderComponentData>
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{
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public
:
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RenderComponentSystem
(
Engine
*
engine
) :
ComponentSystem
(
engine
,
"render"
) {}
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};
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}
visutwin::canvas::ComponentSystem< RenderComponent, RenderComponentData >::ComponentSystem
ComponentSystem(Engine *engine, const std::string &id)
Definition
componentSystem.h:42
visutwin::canvas::Engine
Central application orchestrator managing scenes, rendering, input, and resource loading.
Definition
engine.h:38
visutwin::canvas::IComponentSystem::engine
Engine * engine() const
Definition
componentSystem.h:27
visutwin::canvas::RenderComponentSystem::RenderComponentSystem
RenderComponentSystem(Engine *engine)
Definition
renderComponentSystem.h:19
componentSystem.h
visutwin::canvas
Definition
eventHandler.cpp:9
renderComponent.h
framework
components
render
renderComponentSystem.h
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