10#define SCRIPT_NAME(Name) \
11 static constexpr const char* scriptName() { return Name; }
16 class ScriptComponent;
77 bool _initialized =
false;
78 bool _postInitialized =
false;
ECS entity — a GraphNode that hosts components defining its behavior.
virtual void fixedUpdate(float fixedDt)
virtual void postUpdate(float dt)
friend class ScriptComponent
virtual void postInitialize()
virtual void initialize()
virtual void update(float dt)