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VisuTwin Canvas
C++ 3D Engine — Metal Backend
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#include <framework/script/annotationManager.h>
Public Attributes | |
| Annotation * | annotation = nullptr |
| float | screenX = 0.0f |
| float | screenY = 0.0f |
| bool | visible = true |
Annotation screen-space info — computed each frame by the manager. Consumers use this to render annotations via ImGui or any other overlay.
Definition at line 29 of file annotationManager.h.
| Annotation* visutwin::canvas::AnnotationScreenInfo::annotation = nullptr |
Definition at line 31 of file annotationManager.h.
Referenced by visutwin::canvas::AnnotationManager::update().
| float visutwin::canvas::AnnotationScreenInfo::screenX = 0.0f |
Definition at line 32 of file annotationManager.h.
Referenced by visutwin::canvas::AnnotationManager::update().
| float visutwin::canvas::AnnotationScreenInfo::screenY = 0.0f |
Definition at line 33 of file annotationManager.h.
Referenced by visutwin::canvas::AnnotationManager::update().
| bool visutwin::canvas::AnnotationScreenInfo::visible = true |
Definition at line 34 of file annotationManager.h.
Referenced by visutwin::canvas::AnnotationManager::update().