VisuTwin Canvas
C++ 3D Engine — Metal Backend
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visutwin::canvas::AssetData Struct Reference

#include <framework/assets/asset.h>

Public Attributes

bool mipmaps = false
std::string type = TextureType::TEXTURETYPE_DEFAULT

Detailed Description

Definition at line 54 of file asset.h.

Member Data Documentation

◆ mipmaps

bool visutwin::canvas::AssetData::mipmaps = false

Definition at line 57 of file asset.h.

◆ type

std::string visutwin::canvas::AssetData::type = TextureType::TEXTURETYPE_DEFAULT

Definition at line 56 of file asset.h.


The documentation for this struct was generated from the following file: