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VisuTwin Canvas
C++ 3D Engine — Metal Backend
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#include <platform/graphics/graphicsDevice.h>
Public Attributes | |
| Color | color = Color(0.0f, 0.0f, 0.0f, 1.0f) |
| float | density = 0.01f |
| bool | enabled = false |
| float | end = 100.0f |
| float | start = 10.0f |
Definition at line 71 of file graphicsDevice.h.
Definition at line 74 of file graphicsDevice.h.
Referenced by visutwin::canvas::MetalUniformBinder::setLightingUniforms().
| float visutwin::canvas::FogParams::density = 0.01f |
Definition at line 77 of file graphicsDevice.h.
Referenced by visutwin::canvas::MetalUniformBinder::setLightingUniforms().
| bool visutwin::canvas::FogParams::enabled = false |
Definition at line 73 of file graphicsDevice.h.
Referenced by visutwin::canvas::MetalUniformBinder::setLightingUniforms().
| float visutwin::canvas::FogParams::end = 100.0f |
Definition at line 76 of file graphicsDevice.h.
Referenced by visutwin::canvas::MetalUniformBinder::setLightingUniforms().
| float visutwin::canvas::FogParams::start = 10.0f |
Definition at line 75 of file graphicsDevice.h.
Referenced by visutwin::canvas::MetalUniformBinder::setLightingUniforms().