VisuTwin Canvas
C++ 3D Engine — Metal Backend
Loading...
Searching...
No Matches
visutwin::canvas::GlbNodePayload Struct Reference

#include <framework/parsers/glbContainerResource.h>

Public Attributes

std::vector< int > children
std::vector< size_t > meshPayloadIndices
std::string name
Quaternion rotation = Quaternion(0.0f, 0.0f, 0.0f, 1.0f)
Vector3 scale = Vector3(1.0f, 1.0f, 1.0f)
bool skip = false
Vector3 translation = Vector3(0.0f, 0.0f, 0.0f)

Detailed Description

Definition at line 30 of file glbContainerResource.h.

Member Data Documentation

◆ children

◆ meshPayloadIndices

◆ name

◆ rotation

◆ scale

◆ skip

bool visutwin::canvas::GlbNodePayload::skip = false

Definition at line 38 of file glbContainerResource.h.

Referenced by visutwin::canvas::GlbParser::parse().

◆ translation


The documentation for this struct was generated from the following file: