VisuTwin Canvas
C++ 3D Engine — Metal Backend
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visutwin::canvas::GraphicsDeviceOptions Struct Reference

#include <platform/graphics/graphicsDeviceCreate.h>

Public Attributes

Backend backend { Backend::Metal }
void * swapChain {nullptr}
SDL_Window * window {nullptr}

Detailed Description

Definition at line 22 of file graphicsDeviceCreate.h.

Member Data Documentation

◆ backend

Backend visutwin::canvas::GraphicsDeviceOptions::backend { Backend::Metal }

Definition at line 24 of file graphicsDeviceCreate.h.

Referenced by visutwin::canvas::createGraphicsDevice().

◆ swapChain

void* visutwin::canvas::GraphicsDeviceOptions::swapChain {nullptr}

◆ window

SDL_Window* visutwin::canvas::GraphicsDeviceOptions::window {nullptr}

Definition at line 28 of file graphicsDeviceCreate.h.


The documentation for this struct was generated from the following file: