VisuTwin Canvas
C++ 3D Engine — Metal Backend
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visutwin::canvas::MCBatchResult::Layer Struct Reference

#include <platform/graphics/metal/metalMarchingCubesPass.h>

Public Attributes

MTL::Buffer * vertexBuffer = nullptr
 Caller takes ownership.
uint32_t vertexCount = 0

Detailed Description

Definition at line 64 of file metalMarchingCubesPass.h.

Member Data Documentation

◆ vertexBuffer

MTL::Buffer* visutwin::canvas::MCBatchResult::Layer::vertexBuffer = nullptr

Caller takes ownership.

Definition at line 65 of file metalMarchingCubesPass.h.

◆ vertexCount

uint32_t visutwin::canvas::MCBatchResult::Layer::vertexCount = 0

Definition at line 66 of file metalMarchingCubesPass.h.


The documentation for this struct was generated from the following file: