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VisuTwin Canvas
C++ 3D Engine — Metal Backend
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Pre-converted RGBA8 image, one per tinygltf::Model::images entry. More...
#include <framework/parsers/glbParser.h>
Public Attributes | |
| int | height = 0 |
| std::vector< uint8_t > | rgbaPixels |
| RGBA8 interleaved pixels. | |
| bool | valid = false |
| True if conversion succeeded. | |
| int | width = 0 |
Pre-converted RGBA8 image, one per tinygltf::Model::images entry.
Definition at line 35 of file glbParser.h.
| int visutwin::canvas::PreparedGlbData::ImageData::height = 0 |
Definition at line 39 of file glbParser.h.
| std::vector<uint8_t> visutwin::canvas::PreparedGlbData::ImageData::rgbaPixels |
RGBA8 interleaved pixels.
Definition at line 37 of file glbParser.h.
| bool visutwin::canvas::PreparedGlbData::ImageData::valid = false |
True if conversion succeeded.
Definition at line 40 of file glbParser.h.
| int visutwin::canvas::PreparedGlbData::ImageData::width = 0 |
Definition at line 38 of file glbParser.h.