VisuTwin Canvas
C++ 3D Engine — Metal Backend
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visutwin::canvas::ReflectionBlurParams Struct Reference

#include <platform/graphics/graphicsDevice.h>

Public Attributes

float angleFade = 0.5f
float blurAmount = 0.0f
Color fadeColor = Color(0.5f, 0.5f, 0.5f, 1.0f)
float fadeStrength = 1.0f
float heightRange = 10.0f
float intensity = 1.0f
float planeDistance = 0.0f

Detailed Description

Definition at line 202 of file graphicsDevice.h.

Member Data Documentation

◆ angleFade

float visutwin::canvas::ReflectionBlurParams::angleFade = 0.5f

Definition at line 207 of file graphicsDevice.h.

◆ blurAmount

float visutwin::canvas::ReflectionBlurParams::blurAmount = 0.0f

Definition at line 205 of file graphicsDevice.h.

◆ fadeColor

Color visutwin::canvas::ReflectionBlurParams::fadeColor = Color(0.5f, 0.5f, 0.5f, 1.0f)

Definition at line 208 of file graphicsDevice.h.

◆ fadeStrength

float visutwin::canvas::ReflectionBlurParams::fadeStrength = 1.0f

Definition at line 206 of file graphicsDevice.h.

◆ heightRange

float visutwin::canvas::ReflectionBlurParams::heightRange = 10.0f

Definition at line 210 of file graphicsDevice.h.

◆ intensity

float visutwin::canvas::ReflectionBlurParams::intensity = 1.0f

Definition at line 204 of file graphicsDevice.h.

◆ planeDistance

float visutwin::canvas::ReflectionBlurParams::planeDistance = 0.0f

Definition at line 209 of file graphicsDevice.h.


The documentation for this struct was generated from the following file: