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VisuTwin Canvas
C++ 3D Engine — Metal Backend
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#include <framework/components/camera/cameraComponent.h>
Public Attributes | |
| float | bloomIntensity = 0.0f |
| float | renderTargetScale = 1.0f |
| float | sharpness = 0.0f |
| int | toneMapping = TONEMAP_LINEAR |
| float | vignetteCurvature = 0.5f |
| bool | vignetteEnabled = false |
| float | vignetteInner = 0.5f |
| float | vignetteIntensity = 0.3f |
| float | vignetteOuter = 1.0f |
Definition at line 65 of file cameraComponent.h.
| float visutwin::canvas::RenderingSettings::bloomIntensity = 0.0f |
Definition at line 69 of file cameraComponent.h.
| float visutwin::canvas::RenderingSettings::renderTargetScale = 1.0f |
Definition at line 67 of file cameraComponent.h.
| float visutwin::canvas::RenderingSettings::sharpness = 0.0f |
Definition at line 68 of file cameraComponent.h.
| int visutwin::canvas::RenderingSettings::toneMapping = TONEMAP_LINEAR |
Definition at line 70 of file cameraComponent.h.
| float visutwin::canvas::RenderingSettings::vignetteCurvature = 0.5f |
Definition at line 76 of file cameraComponent.h.
| bool visutwin::canvas::RenderingSettings::vignetteEnabled = false |
Definition at line 73 of file cameraComponent.h.
| float visutwin::canvas::RenderingSettings::vignetteInner = 0.5f |
Definition at line 74 of file cameraComponent.h.
| float visutwin::canvas::RenderingSettings::vignetteIntensity = 0.3f |
Definition at line 77 of file cameraComponent.h.
| float visutwin::canvas::RenderingSettings::vignetteOuter = 1.0f |
Definition at line 75 of file cameraComponent.h.