VisuTwin Canvas
C++ 3D Engine — Metal Backend
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framework → components Relation
File in framework
Includes file in framework/components
batching
/
batchManager.cpp
render
/
renderComponent.h
components
/
collision
/
collisionComponent.cpp
render
/
renderComponent.h
engine.cpp
componentSystem.h
engine.cpp
componentSystemRegistry.h
engine.cpp
script
/
scriptComponentSystem.h
entity.cpp
componentSystem.h
entity.cpp
componentSystemRegistry.h
entity.h
component.h
entity.h
componentSystemRegistry.h
entity.h
script
/
scriptComponent.h
gizmo
/
transformGizmo.cpp
render
/
renderComponent.h
gizmo
/
transformGizmo.cpp
componentSystem.h
gizmo
/
transformGizmo.h
camera
/
cameraComponent.h
graphics
/
picker.cpp
camera
/
cameraComponent.h
graphics
/
picker.cpp
render
/
renderComponent.h
input
/
elementInput.cpp
button
/
buttonComponent.h
input
/
elementInput.cpp
componentSystem.h
input
/
elementInput.cpp
element
/
elementComponent.h
input
/
elementInput.cpp
render
/
renderComponent.h
input
/
elementInput.cpp
screen
/
screenComponent.h
input
/
elementInput.h
element
/
elementComponent.h
parsers
/
glbContainerResource.cpp
animation
/
animationComponent.h
parsers
/
glbContainerResource.cpp
render
/
renderComponent.h
components
/
rigidbody
/
rigidBodyComponent.cpp
collision
/
collisionComponent.h
components
/
rigidbody
/
rigidBodyComponentSystem.cpp
collision
/
collisionComponent.h
script
/
annotationManager.cpp
camera
/
cameraComponent.h
script
/
script.cpp
script
/
scriptComponent.h
script
/
shadowCatcher.cpp
render
/
renderComponent.h
script
/
shadowCatcher.cpp
render
/
renderComponentSystem.h
framework
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